Sanchez lecture1
© Jose Sanchez
Sanchez lecture1
© Jose Sanchez
Overview of the project TheHost.Is
Lecture / Discourse / Digital

Jose Sanches

Talk: "Entangled Simulations"

Past dates

Live-Stream

Monday

11/28/22

6:00 PM

This talk discusses the tensions and affordances of compounding narrative structures to simulation software. Operating within a video game environment, real-time simulations of resources management are confronted with narrative distortions that invite the player, an entangled actor in the simulation, to consider the payoff matrix that involves human and local values. This talk aims to establish a critique of models of simulation that argue for an objective reality and, in contrast, proposes the possibility of an entangled reading of simulation drawing from second-order cybernetics and Arturo Escobar's definition of Political Ontology. This framework is demonstrated in the development of Common’hood, a video game software simulation that combines narrative structures with system dynamics questioning the capacity of cognitive and aspirational imaginaries to distort the mathematical foundations of the software.

Jose Sanchez is an Architect, Game Designer, and Theorist based in Detroit, Michigan. He is the director of the Plethora Project (www.plethora-project.com ), a research studio behind the video games Block’hood and Common’hood, digital social platforms that aid the authoring of architectural and ecological thinking to non-expert audiences. He is the author of the book “Architecture for the Commons: Participatory Systems in the Age of Platforms” published by Routledge in 2020 and the co-creator of Bloom Games. He is currently at the University of Michigan, where he is an Associate Professor at the Taubman College School of Architecture.

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